Friday, April 24, 2009

Malco and Beak'd


8 years ago, I created my own Bugs Bunny/Mickey Mouse character named "Malco J. Hawkingfisher". After that, I didn't know what to do with him. I would usually just doodle him with copyrighted characters and non-copyrighted characters created by other artists on Deviantart. Which is probably why I haven't found his personality yet.


In 2005, I decided to give him a group of "friends". Looking back at it now, I realize that doing that would only expand on the fact that he had no personality. The show was going to be called unsurprisingly, "Malco and friends" Yeah, I know, I hated it too. Anyway I tried to give him some supporting characters to see how he would carry out as a series. The only problem was coming up with a basic plot.

  • One plot involved him being an orphan and the last of his kind. Yeah, like WE NEVER HEARD THAT PLOT BEFORE!
  • Another idea was to put him in high school and see it would go from there. Hey! It worked for these guys. Right?
  • The only original idea I had was that he was raised by genies...Genies...I was fourteen, what did you expect from me!?
After that two year long mental breakdown, I decided to go with the standard "life in the big city" plot, territory that had not been penetrated in the animation community for a long time. While, in the process, renaming the show. The new title was called "Beak'd" and still revolved around Malco. Only difference is, I had to cut a few characters and replaced them with two new characters for the sake of storyline or in this case lack there of.

Beak'd cast (l to r): Malco, Melissa Swann, Roberto Lequack, Randall Goosewell, Chelsea Duckwood, Darko

To add a little bit of "breaking the fourth wall" I based the two new characters on people I knew from high school. They broke up after that and stopped talking to me. Here's the main plot of this story: Malco has to try to stop a lab experiment gone horribly wrong (Darko) from destroying the earth because it was really his responsibility. Gee..does THAT SOUND FAMILIAR?

Eventually, I gave up on the whole idea of making a series and focused my attention on Malco's design. Apparently, the notion broke through that Malco looked too much like Woody Woodpecker. So, I thought I'd do some fiddilin' and the final concept was "eeeh.."


Wow! How delightfully generic.


It wasn't too long before my 'ol pal, Kyle Carrozza a.k.a Captain Awesome, gave me his own view on the Malco redesign. Unfortunately, I don't have his original drawing. Here's my version of it, just to give you an idea.



This is crap compared to the original.

Kyle was also kind enough to do a redesign of Malco's love interest turned land lady, Melissa Swann.

After getting some help from Kyle, I thought I had the series all figured out. I did not. While the designs were nice, I still had problems finding an original personality for Malco. So, ever since then I decided to take a break from Beak'd and tried creating and revamping other show ideas.

I'm not sure if I'm ever going to use Malco for anything again, but I'm still hoping to find a way to make him stand out.


2 comments:

  1. Are there any aspects of these two versions of the Malco series that you know that you want to keep?

    I think this kind of show works best if you make sure it's kept character driven. Meaning, the situation doesn't move the characters along, the characters move along the situation. Also, while I hate to say this about a network buzz word, but I started growing far more satisfied with the stuff I was developing when I started going out of my way to create "proactive characters". Meaning the stuff that happened was as a result of the characters and their personalities. So, while I know it's the toughest part, the first step from here is to actually nail down Malco's personality and what about that personality is going to move new and different stories along that you're going to have fun writing. The the other characters personalities, can be based on how they might interact with Malco. Each of MooBeard's crewmates, plus Darkblade and Bronson, were all created to bring out a different aspect of MooBeard's personality. MooBeard's an authority figure around Lars Olaf, but he's on his worst wildman behavior around Quill. Meanwhile, the newly-revised Darkblade brings out MooBeard's sore loser side. Think about Bugs Bunny. He acts differently around Daffy than he does with Taz. Both of those are different than what Cecil Turtle makes him act like.

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  2. See, I had this problem with Jo. I didn't know what to do with her. Why the hell she was Faux Fur? and what the other characters were doing. Then one day I sat down and jsut started doodling random comics and stuff and it slowly started to make sense. I started finding the characters and what their motivations were and so on.

    Don't stress over it and have fun!

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